


Though you'll probably have more luck finding them for Quake 3 than Doom3 these days. There are a lot of pages around the web that got tutorials too. Search youtube for tutorials on building maps in Radiant. map files available in the game, so you can open up the maps from the game to look at them and experiement with how they work. What is good about Doom3 is that you have all the. You want to have as few overlapping lights as possible for the best speed. The lightning system requires a lot more careful placement of lights. Doom3 relies on vis portals that you place around the map yourself. Making maps for Doom3 is a lot like making maps for Quake 3 but there are some differences.įor instance, instead of relying on VIS for culling. NetRadiant (Fork off of GTKRadiant v 1.5) These are the ones available: (There are more but these support it out of the "box")ĭoom3Radiant (Built into Doom3's executable, though I don't know if it's in the Doom3 BFG edition)ĭarkRadiant (Dark Mod version of Radiant, made to work with Dark Mod specifically but also support Doom3) Katsbits got lots of good stuff about Doom3. But that tutorial is a good place to start. This programm is similar to Doom Builder for classic Doom.
